The Tales of Draconic Warlock

Chapter 200 : My next four months (1)



With a proper plan, anything could be achieved easily. Of course, just planning is not enough, one has to follow that plan or else no matter how great the plan is, it will be worthless.

This was something I didn't hear but from experience.

On Earth, I kind of suffered from procrastination, a lot. I would aim high, and prepare a process for it but when it came to realizing the plan, I would always tumble. It kept me from reaching the heights I wanted to reach.

I was not happy with how I lived on Earth, and that is something I am not going to repeat again.

Wait, did my Procrastination trait follow me to this new life?

I mean, I would talk and talk, sometimes going into topics that were not the point of interest at that time. I always wondered why I did that.

I was not a talker usually but here, I am talking too much, unnecessarily much.

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The question that remains is what to improve first. Whether I should concentrate on one skill or multiple skills at the same time.

I mean there is no way that I could truly concentrate on a single skill because many skills are usually interconnected. If I concentrate on any weapon art, I would indirectly improve many skills like Evade, Dodge, Parry and Strengthen. It would even improve some resistance based on the enemies I choose.

Of course, I don't have too many combinations at this point but there are some. So even if I choose a path, I would indirectly improve other skills too but that doesn't matter. I can consider them as a bonus.

Now the question was, what skills I should choose?

Let's have a brief look at the skills that should be improved because they have the best chance of improving faster than others.

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Skills: Evade Lvl. 20; Dodge Lvl. 20; Sprint Lvl. 20; Fusion Lvl. 20; Split Lvl. 20; Strengthen Lvl.

21; Dragon Blood Evolution Lvl. 20; Scent Recognition Lvl. 20; Perception Lvl. 20;

Resistances: Physical Resistance Lvl. 22; Fire Resistance Lvl. 14; Water Resistance Lvl. 12; Wind Resistance Lvl. 11; Lightning Resistance Lvl. 9;

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Of these skills, I don't have the resources to improve Dragon Blood Evolution. Moreover, it improves my rank faster. So there was no need to invest in that one.

To survive in the wild, Scent Recognition and Perception are very important but I am not planning on visiting some wild areas in the near future. So these two would have to take a back seat.

Fusion and Split are cloning skills that are very useful in improving other skills faster. So, I would use them no matter what but they are not on the front. They belong to the guaranteed bonus category.

Whether it was in the wild or in a battle, the other four skills were important for my survival. So I have to choose from these four.

I should choose Evade and Dodge as my first skills to improve.

There is a reason why chose those two. Originally I thought of improving only one but both these skills are almost the same but with a slight difference.

The difference was whether the opponent was a close-range combatant or a long-range combatant. Other than that, there are no differences.

When you battle a large group of monsters or other enemies, there would be a mix of both close-range and long-range combatants. So in order to avoid them, it's best to learn both.

if I learn one and neglect one, though I would be powerful, but the chances of getting injured would still be high. Even my high HP might not help if I had to fight under certain conditions.

As I said before, this world has a lot of skills and many of them are weird ones.

There are a few attack skills that deprive the attacked's HP not in number but in percentage.

Yes, if the attack successfully lands on the target, instead of decreasing the enemy's HP like -100, or-5000, or something along the line, the decrease would be in percentage like -1% or -5%.

The only chance for the opponent was to not let more such attacks fall on you. This was because, the lost HP wouldn't cross 5%, no matter how much Magic you use.

I said this before too. In this world, every skill would have restrictions. No skill would be an absolute. There would be something that could counter it in one way or another.

There is another disadvantage to using such a skill. As it would only deal in percentage losses, even if you have 1 HP, it wouldn't kill you instantly. It would at best take 0.05 HP and you would still have 0.95 HP.

The problem was that no one would know a single skill. They would learn around five to ten normally. Though at a young age or when their rank is very low, they would concentrate on one or two skills at most, by the time they reach Tier-5 or before thirty at most, they would have a multitude of skills in their arsenal.

So the disadvantage of that skill while fighting someone with low HP wouldn't exist.

It was not just this. There is also something called True Damage.

This is something that would ignore the defences of the enemy. It was like armour cancellation skill. So no matter how much powerful armour you wear, as long as the other has True Damage skill that can rival your defence, then you are done for.

This is why it was one of the most sought skills in the world, but it was very rare and would not see even a single drop of the skill in a hundred years. If it drops too much, then the armour and defence skills would lose their use.

So, the best way was to not get hit in the first place.

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Anyway, even though I choose these two, I know that other skills improve alongside them. It means that I would be happy as it would give me some rest to mind as there wouldn't too much thinking for me to prepare ways to improve them.

Now, what remains is to improve these two skills no matter what.

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